| 1.1 | Basketball game Basketball is played by two (2) teams of five (5) players each. The aim of each team is to score into the opponents' basket and to prevent the other team from gaining control of the ball or scoring. |
| 1.2 | Basket: own/opponents' The basket that is attacked by a team is the opponents' basket and the basket which is defended by a team is the team's own basket. |
| 1.3 | Ball movement The ball may be passed, thrown, tapped, rolled or dribbled in any direction, subject to the restrictions of the relevant articles of the rules. |
| 1.4 | Winner of a game The team that has scored the greater number of points at the end of playing time of the fourth period or, if necessary, any extra period, shall be the winner of the game. |
| 2.1 | Playing court The playing court shall be a rectangular, flat, hard surface free from obstructions (Diagram 1). For the main official competitions of FIBA, as well as for all newly constructed playing courts, the dimensions shall be 28 m in length by 15 m in width, measured from the inside edge of the boundary line. For all other events, the appropriate entity of FIBA, such as the Zone Commission or the national federation, has the authority to approve existing playing courts with the minimum dimensions of 26 m in length and 14 m in width. | ||||
| 2.2 | Ceiling The height of the ceiling or the lowest obstruction shall be at least 7 m. | ||||
| 2.3 | Lighting The playing surface shall be uniformly and adequately lit. The lights shall be positioned so they do not hinder the players' and officials' vision.
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| 2.4 | Lines All lines shall be drawn in the same colour (preferably white), 5 cm in width and clearly visible. | ||||
| 2.4.1 | End lines and sidelines The playing court shall be the area limited by both the end lines (on the short sides of the playing court) and the sidelines (on the long sides of the playing court). These lines are not part of the playing court. The playing court shall be at least 2 m from any obstruction including seated team bench personnel. | ||||
| 2.4.2 | Centre line The centre line is the line drawn parallel to the end lines from the mid-points of the sidelines. It extends 15 cm beyond each sideline. | ||||
| 2.4.3 | Free-throw lines, restricted areas and free-throw lanes A free-throw line shall be drawn parallel to each end line. It shall have its furthest edge 5.80 m from the inner edge of the end line and shall be 3.60 m long. Its mid-point shall lie on the imaginary line joining the mid-points of the two end lines. The restricted areas shall be the floor areas marked on the court limited by the end lines, the free-throw lines and the lines which originate at the end lines, their outer edges being 3 m from the mid points of the end lines and terminating at the outer edge of the free-throw lines. These lines, excluding the end lines, are part of the restricted area. The inside of the restricted areas may be painted but must be the same colour as the centre circle. The free-throw lanes are the restricted areas extended into the playing court by semicircles with a radius of 1.80 m and their centres at the mid-points of the free-throw lines. Similar semicircles shall be drawn with a broken line within the restricted areas. Lane places along the free-throw lanes to be used by players during free throws shall be marked as in Diagram 2. | ||||
| 2.4.4 | Centre circle The centre circle shall be marked in the centre of the court and shall have a radius of 1.80 m measured to the outer edge of the circumference. If the inside of the centre circle is painted, it must be the same colour as the restricted areas. | ||||
| 2.4.5 | Three-point field goal area (Diagram 1 and Diagram 3) A team's three-point field goal area shall be the entire floor area of the playing court, except for the area near the opponents' basket, limited by and including: · Two parallel lines extending from the end line, 6.25 m from the point on the floor directly perpendicular to the exact centre of the opponents' basket. The distance of this point from the inside edge of the mid-point of the end line is 1.575 m. · A semicircle of 6.25 m from the outer edge to the centre (which is the same point as defined above) which meets the parallel lines.
The three-point line is not part of the three-point field goal area
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| 2.4.6 | Team bench areas (Diagram 1) Team bench areas shall be marked outside the court on the same side as the scorer's table and the team benches, as follows: Each area shall be limited by a line extending from the end line at least 2 m in length and by another line at least 2 m in length, drawn 5 m from the centre line and at right angles to the sideline. | ||||
| 2.5 | Position of the scorer's table and substitute benches/chairs (Diagram 4) The following arrangement of team benches and substitute benches/chairs is obligatory for the main official competitions of FIBA and is also recommended for all other competitions:
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| 3.1 | Backboards and backboard supports (Diagram 5) | ||||
| 3.1.1 | The backboards shall be constructed of suitable transparent material, (preferably tempered safety glass) in one piece. If they are constructed of other non-transparent material(s), they must be painted white. | ||||
| 3.1.2 | The dimensions of the backboards shall be 1.80 m horizontally and 1.05 m vertically. | ||||
| 3.1.3 | All lines on the backboards shall be drawn as follows: · In white, if the backboards are transparent. · In black in all other cases. · 5 cm in width. | ||||
| 3.1.4 | The front surface of the backboards shall be flat and marked as follows (Diagram 5):
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| 3.1.5 | The backboards shall be firmly mounted as follows (Diagram 6): · At each end of the court at right angles to the floor, parallel to the end lines. · The central vertical line on their front surface, extended down to the floor, shall touch the point on the floor which lies 1.20 m from the centre point of the inner edge of each end line, on an imaginary line drawn at right angles to this end line.
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| 3.1.6 | The padding on the backboards shall be as follows (Diagram 7):
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| 3.1.7 | The backboard supports shall be as follows (Diagram 6): | ||||
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| 3.1.8 | The padding shall be constructed in such a way as to prevent limbs from becoming trapped. | ||||
| 3.2 | Baskets (Diagram 8) The baskets shall comprise the rings and the nets. | ||||
| 3.2.1 | The rings shall be constructed as follows: | ||||
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| 3.2.2 | Pressure release rings may be used. | ||||
| 3.2.3 | The nets shall be as follows: | ||||
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| 3.3 | Basketballs | ||||
| 3.3.1 | The ball shall be spherical and of an approved single shade of orange with eight (8) traditionally-shaped panels and black seams. | ||||
| 3.3.2 | The outer surface shall be made of leather, synthetic leather, rubber or synthetic material. | ||||
| 3.3.3 | The ball shall be inflated to an air pressure so that when it is dropped onto the playing surface from a height of approximately 1.80 m, measured from the bottom of the ball, it will rebound to a height, measured to the top of the ball, of between 1.20 m and 1.40 m. | ||||
| 3.3.4 | The width of the seams of the ball shall not exceed 0.635 cm. | ||||
| 3.3.5 | The ball shall be not less than 74.9 cm and not more than 78 cm in circumference (size 7). It shall not weigh less than 567 g nor more than 650 g. | ||||
| 3.3.6 | The home team shall provide at least two (2) used balls that comply with the above specifications. The referee shall be the sole judge of the legality of the balls. Should either of the two balls prove to be unsuitable as the game ball, the referee may select either a ball provided by the visiting team or one of the balls used by either team for the warm-up. | ||||
| 3.4 | Technical equipment The following technical equipment shall be provided by the home team and shall be at the disposal of the officials and table officials: | ||||
| 3.4.1 | Game clock and stopwatch | ||||
| 3.4.1.1 | The game clock shall be used for timing periods of play and the intervals between them and it shall be placed so that it is clearly visible to everyone involved in the game including the spectators. | ||||
| 3.4.1.2 | A suitable visible device (not the game clock) or stopwatch shall be used for timing time-outs. | ||||
| 3.4.1.3 | If the main game clock is placed above the centre of the playing court, there shall be a synchronised duplicate game clock at each end of the playing court high enough so that it can be seen by everyone involved in the game including the spectators. Each duplicate game clock shall indicate the playing time remaining. | ||||
| 3.4.2 | 24-second device | ||||
| 3.4.2.1 | The 24-second device shall have a control unit to operate the device and display units with the following specifications: | ||||
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| 3.4.2.2 | The display units shall be located as follows: | ||||
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| 3.4.2.3 | The display units shall be clearly visible to everyone involved in the game including the spectators.
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| 3.4.3 | Signals|||||
| There shall be provision for at least two (2) separate sound signals with distinctly different and very loud sounds: | |||||
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| 3.4.4 | Scoreboard There shall be a scoreboard clearly visible to everyone involved in the game, including the spectators. The scoreboard shall display as a minimum: | ||||
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| 3.4.5 | Scoresheet The official scoresheet, as approved by the World Technical Commission of FIBA, shall be used for all main official competitions of FIBA. | ||||
| 3.4.6 | Player foul markers Player foul markers shall be provided for the scorer. They shall be white with numbers of a minimum size of 20 cm in length and 10 cm in width and shall be numbered 1 to 5 (from 1 to 4 in black, with the number 5 in red). | ||||
| 3.4.7 | Team foul markers Two (2) team foul markers shall be provided for the scorer. They shall be red, and be a minimum of 20 cm in width, 35 cm in height, and be constructed in such a way that when positioned on the scorer's table they are clearly visible to everyone involved in the game including the spectators. Electrical or electronic devices may also be used, provided that they are of the same colour and dimensions as specified above. | ||||
| 3.4.8 | Team fouls indicator There shall be a suitable device to indicate the number of fouls up to 5 to indicate that a team has reached the team foul penalty situation (Art. 55 - Team fouls: Penalty). | ||||
| 3.5 | Facilities and equipment for the main official competitions of FIBA The facilities and equipment mentioned below are required for the following main official competitions of FIBA: Olympic Tournaments; World Championships for Men, Women, Young Men, Young Women, Junior Men and Junior Women; Continental Championships for Men, Women, Young Men and Young Women. These facilities and equipment are also recommended for all other competitions. | ||||
| 3.5.1 | All spectators must be seated at a distance of at least 5 m from the outside edge of the boundary lines of the playing court. | ||||
| 3.5.2 | The playing court shall be: | ||||
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| 3.5.3 | Four (4) floor wipers shall be provided, two for each half of the playing court. | ||||
| 3.5.4 | The backboards shall be made of tempered safety glass. | ||||
| 3.5.5 | The surface of the ball shall be made of leather. The organising body of the competition shall provide at least 12 balls of the same make and specifications for practices and warm-ups. | ||||
| 3.5.6 | The lighting over the playing court shall not be less than 1,500 lux. This level shall be measured 1.5 m above the playing court. The lighting shall meet television requirements.
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| 3.5.7 | The playing court shall be equipped with the following electronic equipment which must be clearly visible from the scorer's table, the playing court, the team benches and by everyone involved in the game including the spectators: | ||||
| 3.5.7.1 | Two large scoreboards (Diagram 11), one at each end of the court: | ||||
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| 3.5.7.2 | A 24-second device (Diagram 12), with a duplicate game clock and a bright red electric light, shall be located both above and behind each backboard at a distance of between 30 cm and 50 cm (Diagram 6). | ||||
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| 4.1 | The officials shall be a referee and an umpire. They shall be assisted by the table officials and by a commissioner, if present. In addition, the appropriate entity of FIBA, such as the Zone Commission or the national federation, has the authority to apply the three-man officiating system, that is, one referee and two umpires. |
| 4.2 | The table officials shall be a scorer, an assistant scorer, a timekeeper and a 24 second operator. |
| 4.3 | A commissioner may be present. He shall sit between the scorer and the timekeeper. His duty during the game is primarily to supervise the work of the table officials and to assist the referee and umpire in the smooth functioning of the game. |
| 4.4 | It cannot be emphasised enough that the officials of a given game should not be connected in any way with either of the organisations represented on the court. |
| 4.5 | The officials, the table officials and the commissioner shall conduct the game in accordance with these rules and have no authority to agree to changes to these rules. |
| 4.6 | The officials' uniform shall consist of a grey shirt, long black trousers, black socks and black basketball shoes. |
| 4.7 | For the main official competitions of FIBA, the table officials shall be uniformly dressed. |
| 5.1 | Inspect and approve all equipment to be used during the game. |
| 5.2 | Designate the official game clock, 24-second device, stopwatch and recognise the table officials as such. |
| 5.3 | Not permit any player to wear objects which may cause injury. |
| 5.4 | Administer a jump ball at the centre circle to start each period and extra period. |
| 5.5 | Have the power to stop a game when conditions warrant it. |
| 5.6 | Have the power to determine that a team shall forfeit the game if it refuses to play after being instructed to do so, or if the team, by its actions, prevents the game from being played. |
| 5.7 | Carefully examine the scoresheet at the end of playing time for the second and fourth period and any extra period, or at any time he feels is necessary, to approve the score. |
| 5.8 | Make the final decision whenever necessary or when the officials disagree. To make the final decision he may consult the umpire, the commissioner and/or the table officials. |
| 5.9 | Have the power to make decisions on any point not specifically covered by these rules. |
| 6.1 | The officials shall have the power to make decisions on infractions of the rules committed either within or outside the boundary lines including the scorer's table, the team benches and the areas immediately behind the lines. |
| 6.2 | The officials' power shall take effect when they arrive on the court, which shall be twenty (20) minutes before the game is scheduled to begin, and end with the end of the game as approved by the officials. The referee's approval and signing of the scoresheet at the end of playing time terminates the officials' administration of the game and their connection with the game. |
| 6.3 | Should unsportsmanlike behaviour by players, coaches, assistant coaches or team followers occur prior to the 20 minutes before the game is scheduled to begin or between the end of playing time of the game and the approval and signing of the scoresheet, the referee must record the incident on the reverse side of the scoresheet before signing it, and the commissioner or the referee must send a detailed report to the organising body of the competition. |
| 6.4 | Should a protest be filed by one of the teams, the commissioner or referee shall, within the hour that follows the end of playing time of the game, report the incident to the organising body of the competition. |
| 6.5 | If an extra period is required as a result of a free throw(s) taken following a foul committed just before or at approximately the same time as the end of playing time for the fourth period or extra period, then all fouls that are committed after the signal ending playing time, but before the completion of the free throw(s), shall be considered to have occurred during an interval of play and be penalised accordingly. |
| 6.6 | Have the power to determine that a team shall forfeit the game if it refuses to play after being instructed to do so, or if the team, by its actions, prevents the game from being played. |
| 7.1 | Definition All violations and fouls committed by a player, substitute, coach, assistant coach or team follower are infractions of the rules. |
| 7.2 | Procedure |
| 7.2.1 | When a violation or foul is committed, the official shall blow his whistle and simultaneously give the appropriate signal to stop the game clock, causing the ball to become dead (see Referees' Manual, Chapter 7, Signals and procedures). |
| 7.2.2 | The officials shall not blow their whistles after a successful free throw or field goal or when the ball becomes live. |
| 7.2.3 | After each foul or jump ball decision, the officials shall exchange positions on the court. |
| 7.2.4 | For all international games, if verbal communication is necessary to make a decision clear, it shall be conducted in English. |
| If an official is injured or for any other reason cannot continue to perform his duties within 10 minutes of the incident, the game shall be resumed. The other official will officiate alone until the end of the game, unless there is the possibility of replacing the injured official by a qualified substitute official. After consulting with the commissioner, the other official will decide upon the replacement. |
| 9.1 | The scorer shall use the official scoresheet to: |
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| 9.2 | The scorer shall also: |
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| 9.3 | The assistant scorer shall operate the scoreboard and assist the scorer. In the case of any discrepancy between the scoreboard and the official scoresheet which cannot be resolved, the official scoresheet shall take precedence and the scoreboard shall be amended accordingly. |
| 9.4 | The following significant errors could occur whilst recording the running score on the scoresheet: |
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| 10.1 | The timekeeper shall be provided with a game clock and a stopwatch and shall: |
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| 10.2 | The game clock shall be started when: |
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| 10.3 | The game clock shall be stopped when: |
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| 11.1 | Started or restarted as soon as a player gains control of a live ball on the court. |
| 11.2 | Stopped and reset to twenty-four (24) seconds with no display visible as soon as: |
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| 11.3 | Reset to twenty-four (24) seconds and restarted as soon as an opponent gains control of the live ball on the court. The mere touching of the ball by an opponent does not start a new 24-second period if the same team remains in control of the ball. |
| 11.4 | Stopped but not reset to twenty-four (24) seconds when the same team that previously had control of the ball is awarded a throw-in as a result of: |
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| 11.5 | Stopped and not operational, i.e. no display visible, when a team gains control of the ball, and there are less than 24 seconds remaining on the game clock in any period or extra period. |
| 12.1 | Definition |
| 12.1.1 | Being eligible to play is having authorisation to play for a team, as stipulated in the regulations of the organising body of the competition. Age limits are also taken into account. |
| 12.1.2 | A team member is entitled to play when he has been entered on the scoresheet before the start of the game and as long as he has been neither disqualified nor committed five (5) fouls. |
| 12.1.3 | During playing time each team member is either a player or a substitute. |
| 12.1.4 | A team follower may sit in the team bench area providing he has a special responsibility, e.g. manager, doctor, physiotherapist, statistician, interpreter. A player who has committed five (5) fouls becomes a team follower. |
| 12.2 | Rule Each team shall consist of: |
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| 13.1 | Definition A team member is a player when he is on the playing court and is entitled to play. A team member is a substitute when he is not playing on the court or is on the playing court but not entitled to play because he has been disqualified or has committed five (5) fouls. |
| 13.2 | Rule |
| 13.2.1 | Five (5) players from each team shall be on the court during playing time and may be substituted. |
| 13.2.2 | A substitute becomes a player when the official beckons him to enter the playing court. A player becomes a substitute when the official beckons that player's replacement onto the playing court. |
| 13.2.3 | The uniform of the players for each team shall consist of: |
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| 13.2.4 | Each player shall wear a shirt numbered on the front and back with plain numbers of a solid colour contrasting with the colour of the shirt. The numbers shall be clearly visible and: |
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| 13.2.5 | The referee shall not permit any player to wear objects that may cause injury to other players. |
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| 13.2.6 | All equipment used by players must be appropriate for basketball. Any equipment that is designed to increase a player's height or reach, or in any other way give an unfair advantage, is not permitted. |
| 13.2.7 | Any other equipment not specifically mentioned in this article must first be approved by the World Technical Commission of FIBA. |
| 13.2.8 | Teams must have a minimum of two sets of shirts and: |
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| 13.2.9 | For main official competitions of FIBA, all players of the same team shall wear: |
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| 14.1 | In case of injury to players, the officials may stop the game. |
| 14.2 | If the ball is live when an injury occurs, the official shall not blow his whistle until play has been completed, that is, the team in control of the ball has shot for a field goal, lost control of the ball, withheld the ball from play, or the ball has become dead. However, when necessary, to protect an injured player, the officials may suspend play immediately. |
| 14.3 | Substitution of an injured player: |
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| 14.4 | If free throws have been awarded to the injured player, they must be attempted by his substitute. If the injured player is involved in a jump ball, then his substitute shall take the jump ball. The substitute for an injured player may not be substituted until he has played in the next clock-running phase of the game. |
| 14.5 | A player who has been designated by the coach to start the game may be replaced in the event of an injury, provided that the referee is satisfied that the injury is genuine. In this case, the opponents are also entitled to one replacement, if they so wish. |
| 14.6 | During the game, the official shall order any player who is bleeding or has an open wound, to leave the playing court and cause this player to be substituted. The player may return to the court only after bleeding has stopped and the area affected or the open wound has been completely and securely covered. |
| 15.1 | The captain is a player who represents his team on the court. He may communicate with the officials during the game to obtain information. This shall be done in a courteous manner and only when the ball is dead and the game clock is stopped. |
| 15.2 | When the captain leaves the playing court for any valid reason, the coach shall inform an official of the number of the player who will replace him as captain on the court during his absence. |
| 15.3 | The captain may act as coach. |
| 15.4 | The captain shall designate the team's jumper in a jump ball situation and the free-throw shooter in a free-throw situation in all cases where the jumper or free-throw shooter is not determined by the rules. |
| 15.5 | The captain shall, at the end of the game, immediately inform the referee if his team is protesting against the result of the game by signing the scoresheet in the space marked 'Captain's signature in case of protest'. |
| 16.1 | The coach or the assistant coach are the only representatives of the team who may communicate with the table officials during the game to obtain statistical information. This shall be done in a courteous manner, only when the ball is dead and the game clock is stopped, and they must not interfere with the normal progress of the game. |
| 16.2 | At least 20 minutes before the game is scheduled to begin, each coach or his representative shall give the scorer a list with the names and corresponding numbers of the team members who are eligible to play in the game, as well as the names of the captain of the team, the coach and the assistant coach. |
| 16.3 | At least 10 minutes before the game, both coaches shall confirm their agreement with the names and corresponding numbers of their team members and the names of the coaches entered by signing the scoresheet. At the same time, they shall indicate the five (5) players who are to start the game. The coach of team 'A' shall be the first to provide this information. |
| 16.4 | Substitutes arriving late may play, provided that they are included in the list of eligible team members given to the scorer 20 minutes before the start of the game. |
| 16.5 | Only the coach or the assistant coach is permitted to make a request for a charged time-out. |
| 16.6 | Either the coach or the assistant coach, but not both, is permitted to remain standing during the game. This also applies to a captain who replaces him for any valid reason. |
| 16.7 | When a coach or assistant coach requires a substitution, it is the substitute who must report to the scorer to make the request and he must be ready to play immediately. |
| 16.8 | If there is an assistant coach his name must be entered on the scoresheet before the beginning of the game (his signature is not necessary). He shall assume all duties and powers of the coach if, for any reason, the coach is unable to continue. |
| 16.9 | The captain shall act as coach if there is no coach, or if the coach is unable to continue and there is no assistant coach entered on the scoresheet (or the latter is unable to continue). If the captain must leave the playing court for any valid reason, he may continue to act as coach. However, if he must leave following a disqualifying foul, or if he is unable to act as coach because of injury, his substitute as captain shall replace him as coach. |
| 17.1 | The game shall consist of four (4) periods of ten (10) minutes. |
| 17.2 | There shall be intervals of two (2) minutes between the first and second period, between the third and fourth period and before each extra period. |
| 17.3 | There shall be a half-time interval of fifteen (15) minutes. |
| 17.4 | If the score is tiedat the end of playing time for the fourth period, the game shall be continued with an extra period of five (5) minutes or with as many such periods of five (5) minutes as are necessary to break the tie. |
| 17.5 | In all extra periods the teams shall continue to play towards the same baskets as in the third and fourth periods. |
| 18.1 | For all games, the first team named in the programme (home team) shall have the choice of basket and team bench. This choice shall be made known to the referee at least 20 minutes before the game is scheduled to begin. |
| 18.2 | Before the first and third period, teams are entitled to warm-up in the half of the court in which their opponents' basket is situated. |
| 18.3 | Teams shall exchange baskets for the third period. |
| 18.4 | The game cannot begin if one of the teams is not on the court with five (5) players ready to play. |
| 18.5 | The game officially begins with a jump ball at the centre circle, when the ball is legally tapped by a jumper. |
| 19.1 | The ball becomes live when: |
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| 19.2 | The ball becomes dead when: |
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| 19.3 | The ball does not become dead and the goal counts, if made, when: |
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| 20.1 | The location of a player is determined by where he is touching the floor. Whilst he is in the air from a leap, he retains the same status he had when he last touched the floor. This includes the boundary lines, the centre line, the three-point line, the free-throw line and the lines delimiting the free-throw lane. |
| 20.2 | The location of an official is determined in the same manner as that of a player. When the ball touches an official, it is the same as touching the floor at the official's location. |
| 21.1 | Definition |
| 21.1.1 | A jump ball takes place when an official tosses the ball between any two opposing players in any circle on the court. |
| 21.1.2 | A held ball is when one or more players of opposing teams have one or both hands firmly on the ball so that neither player can gain control without undue roughness. |
| 21.2 | Rule |
| 21.2.1 | To start a period or extra period, a jump ball shall take place at the centre circle between any two opposing players. |
| 21.2.2 | When a held ball is called, or when a double foul is called and the result is a jump ball, a jump ball shall take place at the nearest circle between the two opposing players involved. If there are more than two players involved in the held ball, the jump ball shall be between two opposing players of approximately the same height as designated by the official. |
| 21.2.3 | When the game is to be resumed with a jump ball in any situation other than Art. |
| 21.2.1 or 21.2.2 | above, including when a live ball lodges on the basket support, the jump ball shall take place at the nearest circle between any two opposing players. The two opposing players must have been on the court when the situation leading to the jump ball occurred. |
| 21.2.4 | When the nearest circle for the jump ball cannot be determined, the jump ball shall take place at the centre circle. |
| 21.3 | Procedure |
| 21.3.1 | Each jumper shall stand with his feet inside the half of the circle nearest to his team's own basket, with one foot close to the centre line of the circle. |
| 21.3.2 | The official shall then toss the ball upward (vertically) between the jumpers to a height greater than either of them can reach by jumping. |
| 21.3.3 | The ball must be tapped with the hand(s) by one or both of the jumpers after it reaches its highest point. |
| 21.3.4 | Neither jumper shall leave his position until the ball has been legally tapped. |
| 21.3.5 | Neither jumper may catch the ball or touch it more than twice until it has touched one of the non-jumpers, the floor, the basket or the backboard. |
| 21.3.6 | No part of a non-jumper's body may be on or over the circle line (cylinder) before the ball has been tapped. |
| 21.3.7 | If the ball is not tapped by one or both of the jumpers or if it touches the floor without being tapped by at least one of the jumpers, the jump ball shall be retaken. |
| 21.3.8 | Team-mates may not occupy adjacent positions around the circle if an opponent wishes to occupy one of those positions. |
| 21.3.9 | If the player designated to jump must leave the game because of injury, having committed his fifth foul or having been disqualified, then his substitute shall jump. If no substitute is available, any player designated by the captain shall jump. An infraction of Art. 21.3.1, 21.3.3, 21.3.4, 21.3.5 and 21.3.6 is a violation. |
| 22.1 | In basketball, the ball is played with the hand(s) only. |
| 22.2 | To run with the ball, deliberately kick or block it with any part of the leg or strike it with the fist is a violation. |
| 22.3 | To accidentally come into contact or touch the ball with the foot or leg is not a violation. |
| 23.1 | A player is in control of the ball when he is holding or dribbling or has a live ball at his disposal. |
| 23.2 | A team is in control of the ball when a player of that team is in control of a live ball or the ball is being passed between team-mates. |
| 23.3 | Team control continues until an opponent gains control, or the ball becomes dead or the ball has left the player's hand(s) on a shot for a field goal or on a free throw. |
| 24.1 | The act of shooting starts when the player begins the motion normally preceding the release of the ball and, in the judgement of the official, he has started an attempt to score by throwing, dunking or tapping the ball towards the opponents' basket. The act of shooting continues until the ball has left the player's hand(s). The player attempting to score might have his arm(s) held by an opponent, thus preventing him from scoring, even though he is considered by the official to be making an attempt to score. In this case it is not essential that the ball leaves the player's hand(s). There is no relationship between the number of legal steps taken and the act of shooting. |
| 24.2 | In the case of an airborne shooter, the act of shooting continues until the attempt is completed (the ball has left the player's hand(s)) and both of the player's feet return to the floor. Team control, however, ends when the ball has left the player's hand(s). |
| 24.3 | For a foul to be considered as having been committed on a player in the act of shooting, the foul must occur after a player has, in the judgement of the official, started the continuous movement of his arm(s) and/or body in the attempt to shoot for a field goal. Continuous movement: |
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Diagram 14 Players' line-up during free throws |
| Error occurs | - | All errors occur during a dead ball. |
| Ball live | - | Error is correctable. |
| Game clock starts or continuesto run | - | Error is correctable. |
| Dead ball | - | Error is correctable. |
| Ball live | - | Error is no longer correctable. |
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| Diagram 16 Scoresheet |
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Diagram 17 Top of the scoresheet |
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Diagram 18 Teams on the scoresheet |
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| B.10 The running score B.10.1 The scorer shall keep a chronological running summary of the points scored by both teams.B.10.2 There are four columns for this running score on the scoresheet.B.10.3 Each column is divided into four columns again. The two on the left are for team 'A' and the two on the right for team 'B'. The centre columns are for the running score (160 points) for each team.The scorer shall:· First draw a diagonal line / for any valid field goal scored and a filled circle l for any valid free throw scored over the new total number of points as accumulated by the team that just scored.· Then, in the blank space on the same side of the new total number of points (beside the new / or l), enter the number of the player who scored the field goal or the free throw. B.11 The running score: Additional instructionsB.11.1 A field goal for 3 points scored by a player shall be recorded by drawing a circle around the player's number. B.11.2 A field goal accidentally scored by a player in his team's own basket shall be recorded as having been scored by the captain of the opposing team. B.11.3 Points scored when the ball does not enter the basket (Art. 41 - Goal tending and Interference with the ball) shall be recorded as having been scored by the player who attempted the shot. B.11.4 At the end of each period, the scorer shall draw a thick circle '¢' around the last number of points scored by each team and a thick horizontal line under those points as well as under the number of each player who scored those last points. B.11.5 At the beginning of each period and any extra period(s), the scorer shall continue to keep a chronological running summary of the points scored from the point of interruption. |
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Diagramm 19 Running Score |
| B.12 The running score: Summing up B.12.1 At the end of the game, the scorer shall draw two thick horizontal lines under the final number of points scored by each team and the number of each player who scored those last points. Furthermore, he shall draw a diagonal line to the bottom of the column in order to obliterate the remaining numbers (running score) for each team. B.12.2 At the end of each period and any extra period, the scorer shall enter the score of that period in the proper section at the lower end of the scoresheet. B.12.3 At the end of the game, the scorer shall enter the final score and the name of the winning team. B.12.4 The scorer shall then sign the scoresheet after having it signed by the timekeeper and the 24?second operator. B.12.5 Once signed by the umpire, the referee shall be the last to approve and sign the scoresheet. This act ends the administration of the game. |
![]() Diagram 20 Summing up |
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Diagram 21 Bottom of the scoresheet |
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A vs. B |
82 - 75 |
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A vs. C |
64 - 71 |
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B vs. C |
91 - 84 |
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1st |
B- 166 points scored |
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2nd |
C - 155 points scored |
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3rd |
A - 146 points scored |
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1st |
A |
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2nd |
B |
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A vs. B |
90 - 82 |
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B vs. A |
69 - 62 |
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A |
152 - 151 |
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B |
151 - 152 |
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A |
1.0066 |
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B |
0.9934 |
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1st |
A |
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2nd |
B |
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A vs. B |
90 - 82 |
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B vs. A |
70 - 62 |
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| A vs. B | 82 - 75 |
| A vs. C | 77 - 80 |
| B vs. C | 88 - 77 |
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1st |
A |
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2nd |
B |
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3rd |
C |
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